Warlords call to arms instructions12/23/2023 ![]() In particular, I loved the account of night raids by Finnish special forces, which would ski over the frozen ice carrying grappling hooks and then effectively attempt boarding actions against the ships, hoping to damage or destroy in order to put the main guns out of action. ![]() These ships were being used to augment the Russian artillery firing out of the beleaguered city against the enemy positions, but during the peak of winter the harbour and nearby seawater froze, which gave a chance to German and then Finnish troops to attack the naval base over the ice. Apparently, there were moments in winter when the Soviet Baltic fleet was frozen-in at their base of Krondstat near Leningrad. I will use as my example an anecdote I read about in a book about the siege of Leningrad. So, when you have just read about a particular engagement or theatre of WWII, sometimes the inspiration might take you – “You know what? This battle would make a fantastic scenario for Bolt Action!” I know it’s certainly happened to me on many occasions, and maybe if I take one such moment as an example, I can then talk you through how to turn that instant of inspiration into a playable scenario. Players that are interested in ‘balanced’ tournament scenarios are more normally happy to use the existing ones in the rulebook, or simple tweaks thereof to adapt them to their needs and likes. And they are, in my opinion, very different beasts!Īs the historical ones are those that are far more commonly designed by players all over the world, this article will concentrate on them. The latter are more for fun and aimed at capturing the flavour of a particular historical engagement or campaign/sector of the war. The first are aimed at being playable in competitive events like tournaments, with both players having equal chances of winning. This advice has been derived from my own personal experience of writing many many scenarios for different purposes within the Bolt Action game system over the years.įrom that experience I have to say that there is a huge difference between writing balanced ‘battle scenarios’ and more uneven ‘historical’ scenarios. This article is a set of guidelines about writing scenarios for Bolt Action. ![]() We’ve plucked this article, penned by Bolt Action designer, Alessio Cavatore, from the Warlord Community archives!
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